A downloadable asset pack for Windows

Buy Now$2.99 USD or more

Transition in style with the Universal Transition Manager! This utility for GMS2 can create transitions that cover a wide variety of use cases. The built in options cover the most common, room to room, room to restart, room to game end, and several other common transition types. However you can cover almost any transition you need by simply adding it as a type and adding the type to the internal state machine! It uses eases for stylistic effects, which can also be customized for each transition effect! By using pure math and common functions, this manager is able to create fun and interesting transition effects that will be visible on a wide assortment of platforms where other transitions that rely on surfaces, shaders, or buffers might not be compatible. A single simple script is all that's needed to activate a transition at anytime and place you desire, with lockouts in place so you can't accidentally trigger multiple transitions at one time!

FEATURES:

  • 16+ fun transition effects including triangles, circles, rectangles, jenga construction, and tile effects!
  • A unique pure math and common functions approach to the code creating a widely compatible system for all platforms!
  • Simple and intuitive trigger system!

Download the asset pack, add it to your project, make sure you create the manager somewhere, and start enjoying great transition effects that will make your game alive today!

Purchase

Buy Now$2.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:

Universal Transition Manager.yymp 12 kB

Download demo

Download
Universal Transition Manager.zip 1.9 MB

Comments

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Hey Zen!

I used your code assets in this project!

Hope you can give it a go!

Link: https://2-bit-determine.itch.io/ragnor

Thanks for keeping me in the loop! I hope your projects go well :)